Senior Software Engineer Graphics, OpenGL, CUDA w2 preferred& Nvidia GPU Programming Job at Pddn, Saint Paul, MN

  • Pddn
  • Saint Paul, MN

Job Description

Role: Sr Software Engineer Graphics
Work location: ST PAUL MN
Background and Meet and Greet: MANDATORY
Job Type: Contract
Interview: Phone/Video.

Position Summary
This is a technical role with the candidate expected to be a critical contributor to building compelling products within Electrophysiology Division. The individual will participate in the development and deployment of system and software architecture to support our development programs. Design, develop, and document software applications embedded in diagnostic and interventional cardiology devices. Participate in all phases of the software lifecycle, including concept development, requirements, design, implementation, and testing.

Primary Duties And Responsibilities
• Apply solid software design skills to develop medical devices to meet specific performance requirements and deliver on goals according to product development quality system. These activities include developing requirements specifications, design, implementation and testing of software and embedded software algorithms or/and general Linux applications and GUIs. These algorithms include real-time 3D location tracking, real-time 3D anatomical model creation and intracardiac signal visualization.
• As a team member, contribute significantly to completion of various project activities, from definition, identifying software functional requirements, implementation, code reviews, and final release according to medical device development processes.
• Create and implement software/test plans/protocols and generate test reports to ensure software/firmware design meets the specifications and quality system requirements.
• Work closely with cross-function team, including design reviews with QA, RA, test engineers, hardware engineers to ensure the firmware design meets the product requirements, including safety, reliability and serviceability. Be creative and innovative in the product development process.
• Make, recommend or justify critical technical decisions in product design. The decision should be based on broad investigation and testing.
• Document and transfer developed solutions to manufacturing team for mass production and provide technical support and sustaining development in launch phase.

Required Skills
Minimum
• B.S. or M.S (Preferred) in discipline such as Computer Science.
• 6+ years of software development or equivalent (e.g., 4+ years of Ph.D. research experience in Computer Science)
• Experience with creating and managing requirements and translating them into effective architectures and software design
• An understanding of requirements for, and experience in medical device development
• Excellent documentation skills (highly regulated development environment)
• Excellent Object-Oriented Design C++ and Qt Programming Experiences
• Operating Systems: Linux
• Software development through full product life-cycle
• Strong OpenGL Computer Shader Language or CUDA and general stream programming concept experience
• Experience with Nvidia GPU programming
• Solid understanding and experience with OpenGL 2D/3D Texture Mapping technique
• Excellent knowledge and experience in computational geometry algorithms

Preferred
• GUI development experience: Qt/QML

Preferred
• GUI development experience: Qt/QML
What are the Mandatory skills and skill proficiencies required for this position?
• Experience with creating and managing requirements and translating them into effective architectures and software design
• An understanding of requirements for, and experience in medical device development
• Excellent documentation skills (highly regulated development environment)
• Excellent Object-Oriented Design C++ and Qt Programming Experiences
• Operating Systems: Linux
• Software development through full product life-cycle
• Strong OpenGL Computer Shader Language or CUDA and general stream programming concept experience
• Experience with Nvidia GPU programming
• Solid understanding and experience with OpenGL 2D/3D Texture Mapping technique
• Excellent knowledge and experience in computational geometry algorithms

Job Tags

Contract work

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